ported2browserTHE INDEPENDENT FIELD GUIDE

PUZZLE NOTEBOOK / SPATIAL PLAY

Falling blocks: keep a useful next move available.

2048, Hextris and JavaScript Tetris all punish cramped space, but they move and clear pieces differently. Use that distinction when changing games.

Falling blocks: keep a useful next move available.
Actual interface capture of the featured project. Game and media credits are listed in Sources & credits.

KEEP IN MIND

  • 2048 moves the entire board.
  • Hextris rotates the center and clears touching colors.
  • Tetris places individual falling pieces.
  • Check restart and ending keys before a long attempt.

In 2048, the whole board responds

A direction shifts all movable tiles, and equal tiles can merge. A newly merged tile merges only once during the move. Before moving, inspect the entire row or column feeding the next merge. A local improvement can still strand a small tile behind a large one elsewhere on the board.

In Hextris, watch every face

The central hexagon rotates while incoming blocks continue falling. Groups of at least three touching blocks of one color clear, and the blocks above them move down. A clear can change the next landing arrangement. Keep the outer boundary and the other five faces in view before making a rotation.

In Tetris, avoid a roof over an empty cell

Jake Gordon’s falling-block implementation gives you a next-piece preview and directional movement with rotation. As a learning strategy, prefer an open gap you can fill later to a covered hole. The preview lets you consider where the next piece could fit before you commit the current one.

Compare the cost of waiting

2048 lets you inspect the board between moves. Hextris and Tetris continue introducing time pressure during play. When learning, begin with the game whose pace gives you enough room to understand the rule you are practicing. A similar-looking collection of colored blocks can conceal very different demands on attention.

Keep the command differences close

The original 2048 has no undo; R restarts. The checked JavaScript Tetris implementation ends the current game on Escape rather than pausing. Hextris has its own player and input logic. Read the current control table before using a shortcut from the previous game, especially when a run is going well.

Read the originals.

PUT IT INTO PRACTICE

Open a game.

The full collection
Hextris project imagePuzzle

Rotate. Stack. Make room.

Web-nativeKeyboard / touch documented
2048 project imagePuzzle

2048

One board. A lot of decisions.

Web-nativeKeyboard / touch documented