KEEP THIS HANDY
Controls at a glance.
- A / D
- Rotate.
- W
- Boost.
- P / R
- Select stages or restart.
How the game works
A and D rotate the ship and W boosts it. The creator also warns about a red line, so turning and thrust should be planned around more than one obstacle.
A decision to watch
P selects stages and R restarts the stage. A restart is useful when the current fuel or position leaves little room to reach the portal.
Try a first session
Start with a brief boost and observe how the ship travels near a planet. The objective is the portal, so a close pass is only useful if it leaves a route onward.
What happens to your progress?
A portable save or mid-run resume is not established by the reviewed instructions. Check the game’s own menu before clearing its browser data.
Check the save and backup guide ↗A FEW USEFUL ANSWERS
Before the next click.
How do I restart or choose a stage?
R restarts the stage and P selects stages, according to the creator’s controls.
What can endanger a flight besides fuel?
The creator warns about getting too close to a planet and about a red line. Plan rotation and thrust around both.
A useful next read.
Action games: find the threat before pressing fire ↗Follow the source.
Anas Rin. Licence notice. MIT code licence as reported by GitHub; original media rights are separate.
Latest collected source change: fix github action target folder (opens a new tab) . Repository activity does not identify the hosted game version.
All media and source credits ↗


