KEEP THIS HANDY
Controls at a glance.
- Arrow keys
- Move north, south, east or west.
- Eight-point keys
- Use the creator’s QWERTY, AZERTY, Dvorak or numpad layouts for diagonal directions.
- Port clues
- Read information granted by a port visit.
Chart a route between medieval ports
Captain a turn-based expedition to visit every port while exploring as much of the map as possible. The creator describes a new daily map released at 00:00 UTC.
How the game works
Arrow keys move in the four cardinal directions; additional layouts support an eight-point compass. The instructions distinguish sailing at 45 or 90 degrees to the wind.
A practical starting point
A port visit may provide information about local crews, wind or land. The optional leaderboard uses a separate NEAR testnet account; it is not required to follow the route puzzle.
What happens to your progress?
A portable save or cross-device synchronization is not established by the reviewed documentation. Check the original game before relying on a later return.
Check the save and backup guide ↗A FEW USEFUL ANSWERS
Before the next click.
Is an account needed for the route puzzle?
The described account is for the optional NEAR testnet leaderboard; the route puzzle has keyboard controls.
Does this site’s Saved button keep my progress?
Saved keeps a link to this profile on your device. Game progress belongs to the game and its host.
A useful next read.
Build a small route, then inspect its bottleneck. ↗Follow the source.
Ethan Smith. Licence notice. Source and image rights remain with their creators; see notices.
Latest collected source change: Update genres (opens a new tab) . Repository activity does not identify the hosted game version.
All media and source credits ↗


