KEEP THIS HANDY
Controls at a glance.
- WASD
- Move in the desktop mode.
- Mouse
- Look and interact on desktop.
- WebXR pointer
- An alternative interaction method documented by the creator.
Enter a castle under a spell
The story places the player in Scotland in 1290, when the game’s witches have cast a spell over Glamis Castle. Solving its puzzles offers a path inside.
How the game works
The creator documents WASD and mouse input, as well as a WebXR pointer. Use the selected mode’s own interface to move and interact with the scene.
A practical starting point
Treat the historical setting as the game’s fictional premise rather than a historical simulation. Read the current prompt and surroundings before choosing the next interaction.
What happens to your progress?
A portable save or cross-device synchronization is not established by the reviewed documentation. Check the original game before relying on a later return.
Check the save and backup guide ↗A FEW USEFUL ANSWERS
Before the next click.
Is there an alternative to desktop movement?
The creator also documents a WebXR pointer.
Does this site’s Saved button keep my progress?
Saved keeps a link to this profile on your device. Game progress belongs to the game and its host.
A useful next read.
Plan a route when you cannot see everything. ↗Follow the source.
Alex Swan. Licence notice. Source and image rights remain with their creators; see notices.
Latest collected source change: Update genres (opens a new tab) . Repository activity does not identify the hosted game version.
All media and source credits ↗


