ported2browserTHE INDEPENDENT FIELD GUIDE

PUZZLE / WEB-NATIVE

0h n0.

0h n0 is a line-of-sight logic puzzle from Q42. Blue tiles see other blue tiles along their row and column until a red tile blocks the view. A numbered tile tells you the required number it can see.

Web-nativePointer / touch documented
Open original game ↗ (opens a new tab)

Opens the project’s game host.

0h n0 project illustration
Actual opening-screen capture of the linked 0h n0 browser project. This is not a completed gameplay test. Source & credits (opens a new tab)
EXPLORE THIS COLLECTIONLogic & boards ↗

YOUR FIRST SESSION

Your first few moves.

Jump to controls ↓
  1. 01

    Trace straight lines

    Count along the row and column, stopping at red tiles or an edge.

  2. 02

    Check a completed clue

    If its visible count is already met, examine the open ends for blockers.

  3. 03

    Find a forced connection

    Each blue tile must see at least one other blue tile.

KEEP THIS HANDY

Controls at a glance.

Click / tap a tile
Change between the available tile states.
How to play
Follow the host’s tutorial for visible counts and blockers.

Count outward from the clue

A numbered blue tile describes the other blue tiles it can see along four straight directions. Diagonal neighbors do not contribute. A red tile cuts off everything farther along that direction. Trace each ray separately so that a blue tile behind a blocker does not accidentally enter the total.

Satisfied clues can force a boundary

When the required visible blue count is already reached, any additional connected blue would exceed it. An unresolved next tile along an open ray may therefore need to become red. Recount all directions before placing that blocker; a clue’s total combines the row and column rather than giving a separate allowance to each.

Check unnumbered blue tiles too

The game also requires each blue tile to see at least one other blue tile. A blue tile cut off in all four directions is a problem even when no numbered clue sits there. Near an edge or a cluster of red blockers, look for the one remaining direction that can provide a blue connection.

0h n0 original project media
Actual interface after opening the project’s start or tutorial control. This is not a completed run or a solved puzzle.
BEFORE YOU CLOSE THE TAB

What happens to your progress?

Check puzzle and resume options on the original host; this guide does not store the board.

Check the save and backup guide ↗

A FEW USEFUL ANSWERS

Before the next click.

Do diagonals count?

No. Visibility runs along the row and column.

Can a blue tile stand alone?

The rules require it to see at least one other blue tile.

Follow the source.

Martin Kool / Q42; source archive by Techdojo. Licence notice. MIT source archive; original game credits retained.

Latest collected source change: Added proper Windows Phone link (opens a new tab) . Repository activity does not identify the hosted game version.

All media and source credits ↗
KEEP EXPLORING

Another open tab.

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