ported2browserTHE INDEPENDENT FIELD GUIDE

ACTION / WEB-NATIVE

Solar Defence.

Defend a solar system against waves of alien ships. The creator documents desktop movement separately from mouse aiming and firing.

Web-nativeKeyboard + pointer / touch documented
Open original game ↗ (opens a new tab)

Opens the project’s game host.

Solar Defence project illustration
Original competition cover published with Solar Defence by Luke Cann. It illustrates the project and is not a game session completed by this site. Source & credits (opens a new tab)
EXPLORE THIS COLLECTIONAction challenges ↗

YOUR FIRST SESSION

Your first few moves.

Jump to controls ↓
  1. 01

    WASD / arrows

    Move on desktop.

  2. 02

    Mouse

    Aim and fire.

  3. 03

    Touch screen

    The creator describes separate movement and shooting areas.

KEEP THIS HANDY

Controls at a glance.

WASD / arrows
Move on desktop.
Mouse
Aim and fire.
Touch screen
The creator describes separate movement and shooting areas.

How the game works

Move with WASD or the arrows, then aim and shoot with the mouse. Aiming in one direction while moving in another is part of the desktop control setup.

A decision to watch

The project also describes touch controls with movement and shooting assigned to the left and right sides of the screen. Their comfort on a particular device has not been independently tested.

Try a first session

Watch the direction of an incoming wave before firing continuously. The linked source identifies the game and its control scheme; this guide does not claim a completed defense.

BEFORE YOU CLOSE THE TAB

What happens to your progress?

A portable save or mid-run resume is not established by the reviewed instructions. Check the game’s own menu before clearing its browser data.

Check the save and backup guide ↗

A FEW USEFUL ANSWERS

Before the next click.

Can I move and aim in different directions?

Yes. On desktop, movement uses WASD or arrows while the mouse handles aiming and firing.

Are touch controls documented?

The creator describes separate movement and shooting regions on the left and right of the screen. Comfort on a specific device has not been tested.

Follow the source.

Luke Cann. Licence notice. MIT code licence as reported by GitHub; original media rights are separate.

Latest collected source change: Fix name (opens a new tab) . Repository activity does not identify the hosted game version.

All media and source credits ↗
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