ActionCollect points in a short shoot-em-up where defeated enemies can drop clocks that
ACTION / THREATS / TIMING
Explore action games with distinct goals and control schemes. Read the game’s movement and attack inputs before choosing a challenge.

A PLACE TO BEGIN / Feline Fury
Move through a house as a cat, dodge hazards and send cucumbers back toward enemies with a short-range attack.
Meet Feline Fury ↗Some games combine movement with a separate attack or aim. Locate the inputs on the selected profile and check the creator’s instructions before assuming the same button works across projects.
Notice how the current threat moves and where the next opening lies. Trying one short action at a time makes the response easier to understand than changing movement and attack continuously from the start.
Read the active game’s own controls for pause and restart. A page that opens in this site may still be served by the creator’s host; its save and account behavior belongs to that game.
THE OPTIONS AT A GLANCE
| Game | Why try it | Pace | Progress |
|---|---|---|---|
| Feline Fury ↗Web-native | Move through a house as a cat, dodge hazards and send cucumbers back toward enemies with a short-range attack. | Continuous action or short attempts | A portable save or mid-run resume is not established by the reviewed instructions. Check the game’s own menu before clearing its browser data. |
| Those Final Seconds ↗Web-native | Collect points in a short shoot-em-up where defeated enemies can drop clocks that extend the time remaining. | Continuous action or short attempts | A portable save or mid-run resume is not established by the reviewed instructions. Check the game’s own menu before clearing its browser data. |
| 13-Blades ↗Web-native | Fight the 13-Blades in a side-view action game where health and rage are shown separately at the top of the screen. | Continuous action or short attempts | A portable save or mid-run resume is not established by the reviewed instructions. Check the game’s own menu before clearing its browser data. |
| Dungeon Of Curse ↗Web-native | Clear rooms in a top-down dungeon under a thirteen-second countdown, using melee attacks and a dash to reach the exit. | Continuous action or short attempts | A portable save or mid-run resume is not established by the reviewed instructions. Check the game’s own menu before clearing its browser data. |
| Aargh! Triskaideka attacks! ↗Web-native | Pilot an experimental rocket against invading aliens in either a story sequence or an endless horde mode. | Continuous action or short attempts | A portable save or mid-run resume is not established by the reviewed instructions. Check the game’s own menu before clearing its browser data. |
| 13 Seconds To Midnight ↗Web-native | Escape a dark forest under a short countdown while collecting objects that alter your time and speed. | Continuous action or short attempts | A portable save or mid-run resume is not established by the reviewed instructions. Check the game’s own menu before clearing its browser data. |
| Fort Knight ↗Web-native | Clear ten stages by defeating enemies, breaking resource objects and crossing the bridge after the area is secure. | Continuous action or short attempts | A portable save or mid-run resume is not established by the reviewed instructions. Check the game’s own menu before clearing its browser data. |
| Plunder Survivors ↗Web-native | Collect gold and upgrade a ship while surviving waves of ghosts. The creator describes a five-minute survival goal and a new wave every thirty seconds. | Continuous action or short attempts | A portable save or mid-run resume is not established by the reviewed instructions. Check the game’s own menu before clearing its browser data. |
| Holy Knight ↗Web-native | Defend a holy grail from an endless stream of green knights. The run ends if an opposing knight reaches the grail. | Continuous action or short attempts | A portable save or mid-run resume is not established by the reviewed instructions. Check the game’s own menu before clearing its browser data. |
| Safe Space ↗Web-native | Find cover from reactor bursts | First-person escape and hazard timing | A portable save or cross-device synchronization is not established by the reviewed documentation. Check the original game before relying on a later return. |
| The Last Tower ↗Web-native | Defend a tower against attackers arriving from several directions. Both the defender and the tower have health to watch. | Continuous action or short attempts | A portable save or mid-run resume is not established by the reviewed instructions. Check the game’s own menu before clearing its browser data. |
| 13C Defense ↗Web-native | Defend a gate from approaching enemies in a game inspired by a thirteenth-century battle. The player moves while choosing abilities at level-ups. | Continuous action or short attempts | A portable save or mid-run resume is not established by the reviewed instructions. Check the game’s own menu before clearing its browser data. |
| Pacific Air Battle ↗Web-native | Pilot a Hellcat in a Pacific-theater shoot-em-up against aircraft and a surface-attack wave containing destroyers. | Continuous action or short attempts | A portable save or mid-run resume is not established by the reviewed instructions. Check the game’s own menu before clearing its browser data. |
| LimboRunner ↗Web-native | Run through a limbo world, avoid hostile zombies and collect resources while trying to reach home on the other side. | Continuous action or short attempts | A portable save or mid-run resume is not established by the reviewed instructions. Check the game’s own menu before clearing its browser data. |
| Spectral-Shooter ↗Web-native | Fight undead enemies that can return in a spectral world. An upgrade can let the player enter that world deliberately. | Continuous action or short attempts | A portable save or mid-run resume is not established by the reviewed instructions. Check the game’s own menu before clearing its browser data. |
| Shooty Ship 13k ↗Web-native | Help a small ship evade and destroy a stream of asteroids. The creator describes tapping or clicking to combine movement and firing. | Continuous action or short attempts | A portable save or mid-run resume is not established by the reviewed instructions. Check the game’s own menu before clearing its browser data. |
| Solar Defence ↗Web-native | Defend a solar system against waves of alien ships. The creator documents desktop movement separately from mouse aiming and firing. | Continuous action or short attempts | A portable save or mid-run resume is not established by the reviewed instructions. Check the game’s own menu before clearing its browser data. |
| Space Cowboy ↗Web-native | Escape rising lava in a slaughterhouse, changing between human and cow forms to deal with different opponents and rescue cows. | Continuous action or short attempts | A portable save or mid-run resume is not established by the reviewed instructions. Check the game’s own menu before clearing its browser data. |
ActionCollect points in a short shoot-em-up where defeated enemies can drop clocks that
ActionFight the 13-Blades in a side-view action game where health and rage are shown
ActionClear rooms in a top-down dungeon under a thirteen-second countdown, using melee
ActionPilot an experimental rocket against invading aliens in either a story sequence
ActionEscape a dark forest under a short countdown while collecting objects that alter
ActionClear ten stages by defeating enemies, breaking resource objects and crossing the
ActionCollect gold and upgrade a ship while surviving waves of
ActionDefend a holy grail from an endless stream of green
ActionFind cover from reactor bursts
ActionDefend a tower against attackers arriving from several
ActionDefend a gate from approaching enemies in a game inspired by a thirteenth-century
ActionPilot a Hellcat in a Pacific-theater shoot-em-up against aircraft and a
ActionRun through a limbo world, avoid hostile zombies and collect resources while
ActionFight undead enemies that can return in a spectral
ActionHelp a small ship evade and destroy a stream of
ActionDefend a solar system against waves of alien
ActionEscape rising lava in a slaughterhouse, changing between human and cow forms to