StrategyCities, turns & a little diplomacy
CITIES, ROUTES & RESOURCE LOOPS
Choose a turn-based civilization, a transport company or an incremental production system. Begin with one working piece before expanding the plan.

A PLACE TO BEGIN / OpenTTD
A bus service introduces the relationship between infrastructure, a vehicle and orders. The official tutorial provides a concrete first project.
Meet OpenTTD ↗Freeciv-web gives you turns and city decisions. OpenTTD runs a transport simulation. Trimps and Particle Clicker build resource loops over time. Consider whether you want to make a decision, observe a running service or manage a changing production bottleneck.
For OpenTTD, make one route reach both stops. For Freeciv-web, inspect one city and its production before expanding. For Particle Clicker, follow detector data into research. A working small example gives you a way to diagnose the next addition.
Save behavior belongs to the chosen game and host. Test the OpenTTD port’s export interface, check Freeciv-web’s selected server rules, and keep a Trimps export. This guide’s shortlist remembers an entry rather than the state of your campaign.
THE OPTIONS AT A GLANCE
| Game | Why try it | Pace | Progress |
|---|---|---|---|
| Freeciv-web ↗Browser adaptation | City building, research and a campaign you can settle into. | Turn-based campaign | Depends on the selected server and account. |
| OpenTTD ↗Browser port | Planning routes, building networks and learning a detailed simulation. | Ongoing simulation | Check file export in this particular port before a long game. |
| Trimps ↗Web-native | A long-running incremental game with several interacting resources. | Incremental strategy | Local saves and export/import are implemented. Keep an exported backup before clearing data or moving browsers. |
| Particle Clicker ↗Web-native | A pointer-driven incremental game with short historical research notes. | Incremental management | Uses localStorage, with a Save now control. Without storage, the source warns that a refresh loses progress. |
StrategyCities, turns & a little diplomacy
IncrementalA small workforce becomes a long plan
IncrementalRun the detector. Build the laboratory.