ported2browserTHE INDEPENDENT FIELD GUIDE

ACTION / WEB-NATIVE

Holy Knight.

Defend a holy grail from an endless stream of green knights. The run ends if an opposing knight reaches the grail.

Web-nativeKeyboard
Open original game ↗ (opens a new tab)

Opens the project’s game host.

Holy Knight project illustration
Original competition cover published with Holy Knight by Camera Kendall. It illustrates the project and is not a game session completed by this site. Source & credits (opens a new tab)
EXPLORE THIS COLLECTIONAction challenges ↗

YOUR FIRST SESSION

Your first few moves.

Jump to controls ↓
  1. 01

    A / D

    Move left or right.

  2. 02

    W

    Jump.

  3. 03

    Game screen

    Read any additional actions in the active build.

KEEP THIS HANDY

Controls at a glance.

A / D
Move left or right.
W
Jump.
Game screen
Read any additional actions in the active build.

How the game works

The creator describes points awarded for defeating the approaching knights. The grail is the object to protect, so a distant enemy can matter even when the player is not immediately threatened.

A decision to watch

Use A and D to move left and right and W to jump. The entry describes these as keyboard inputs; consult the active game screen for any additional action.

Try a first session

Treat one early approach as a chance to learn the spacing between the player, the enemy and the grail. A previous score is a record, not evidence of a resumable run.

BEFORE YOU CLOSE THE TAB

What happens to your progress?

A portable save or mid-run resume is not established by the reviewed instructions. Check the game’s own menu before clearing its browser data.

Check the save and backup guide ↗

A FEW USEFUL ANSWERS

Before the next click.

What ends the defense?

An opposing knight reaching the holy grail ends the run.

How are points earned?

The creator describes points for defeating approaching green knights. Keep their distance from the grail in view.

Follow the source.

Camera Kendall. Licence notice. No code licence was identified by GitHub; consult the creator’s repository; original media rights are separate.

Latest collected source change: cleanup (opens a new tab) . Repository activity does not identify the hosted game version.

All media and source credits ↗
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