ported2browserTHE INDEPENDENT FIELD GUIDE

STRATEGY / WEB-NATIVE

Death Estate.

Lay roads and fit ghost-requested house shapes around them, trying to cover as many grid tiles as the available space allows.

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Play Death Estate here ↓

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PLAY ON THIS PAGE

Open the game window.

This window loads the original game on its own host.

Open original game ↗ (opens a new tab)

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Choose Play to load the game. If it does not appear, use the original link above.

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Death Estate project illustration
Creator-published Death Estate competition cover, used to identify the original game. It is not a gameplay session completed by this site. Source & credits (opens a new tab)
EXPLORE THIS COLLECTIONSmall worlds & tactics ↗

YOUR FIRST SESSION

Your first few moves.

Jump to controls ↓
  1. 01

    See the objective

    Build roads first, then fit the house shapes requested by arriving ghosts onto the grid.

  2. 02

    Learn the active rule

    Drag to lay roads and select Done when ready for the housing phase.

  3. 03

    Make a considered move

    The game ends when skips run out or nowhere remains to build.

KEEP THIS HANDY

Controls at a glance.

Drag on grid
Build roads, then drag houses into position.
Rotate / right click
Rotate a requested house.
Done / Skip
Finish road building / skip the current request.

Make room for ghosts in a small city

Build roads first, then fit the house shapes requested by arriving ghosts onto the grid. A house must touch a road and cannot intersect another house.

How the game works

Drag to lay roads and select Done when ready for the housing phase. Houses can be rotated, and Skip passes over the current ghost’s request.

A practical starting point

The game ends when skips run out or nowhere remains to build. Points are based on the grid tiles covered by houses, so both a road’s access and its use of space matter.

BEFORE YOU CLOSE THE TAB

What happens to your progress?

A portable save or cross-device synchronization is not established by the reviewed documentation. Check the original game before relying on a later return.

Check the save and backup guide ↗

A FEW USEFUL ANSWERS

Before the next click.

Must a house touch a road?

Yes. The creator also says it cannot intersect another house.

Does this site’s Saved button keep my progress?

Saved keeps a link to this profile on your device. Game progress belongs to the game and its host.

Follow the source.

jayther. Licence notice. Source and image rights remain with their creators; see notices.

Latest collected source change: Update genres (opens a new tab) . Repository activity does not identify the hosted game version.

All media and source credits ↗
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