KEEP THIS HANDY
Controls at a glance.
- Pointer
- Choose a tower or available interaction.
- Built-in levels
- Work through the creator’s thirty layouts.
- Level editor
- Create or share a custom layout through the game’s own interface.
How the game works
Winning against monsters increases the player’s power. Fire, water and plant opponents introduce further tactical distinctions, so read the current matchup instead of comparing numbers alone.
A decision to watch
The creator documents an in-game level editor and sharing for custom layouts. An external cloud option is described separately; its current availability and successful restoration have not been verified here.
Try a first session
The project says the interface was designed primarily for desktop and may be less comfortable on small screens. Start with a built-in level before exploring the editor.
What happens to your progress?
The creator documents a custom-level editor and sharing; a separate cloud service is mentioned but its current operation was not verified.
Check the save and backup guide ↗A FEW USEFUL ANSWERS
Before the next click.
Can I create my own level?
The creator documents a level editor and sharing for custom layouts. The separately mentioned cloud service has not been verified.
Does monster type matter?
The game includes fire, water and plant opponents. Read the current matchup rather than relying on the displayed number alone.
A useful next read.
Defense games: place, upgrade and protect ↗Follow the source.
Adrien Guéret. Licence notice. Apache-2.0 code licence as reported by GitHub; original media rights are separate.
Latest collected source change: Create LICENSE (opens a new tab) . Repository activity does not identify the hosted game version.
All media and source credits ↗


