KEEP THIS HANDY
Controls at a glance.
- Left / Right
- Walk.
- Space
- Jump.
- R
- Reset when stuck.
How the game works
Left and Right move the player, while Space jumps. The creator’s public entry gives these controls without publishing a detailed route through the dungeon.
A decision to watch
A short movement is a useful way to learn the active build’s response before making a larger jump. If you cannot continue, check the screen before using the reset key.
Try a first session
The original competition description credits Alisiy for the cover and Katie Spogreeva for sound. This profile does not claim that all rooms or a complete ending were tested.
What happens to your progress?
A portable save or mid-run resume is not established by the reviewed instructions. Check the game’s own menu before clearing its browser data.
Check the save and backup guide ↗A FEW USEFUL ANSWERS
Before the next click.
What can I do if I get stuck?
The creator documents R as the reset key.
Is a complete route documented here?
The public entry provides movement and jump controls but no detailed route. This profile does not claim a completed ending.
A useful next read.
Platform games: read the route when movement changes ↗Follow the source.
Gleb Volkov, Katie Spogreeva, Alisiy. Licence notice. No code licence was identified by GitHub; consult the creator’s repository; original media rights are separate.
Latest collected source change: Optimize main theme song (opens a new tab) . Repository activity does not identify the hosted game version.
All media and source credits ↗


