KEEP THIS HANDY
Controls at a glance.
- Left / Right or A / D
- Move.
- Up / W
- Jump on the ground or fly in the air.
- Space / Enter
- Extend the spear or pause.
How the game works
The spear can defeat an enemy that touches it even without extending the attack, according to the creator. Space extends it; learn the ordinary reach before timing that action.
A decision to watch
Gems increase the score multiplier and supply power to the knight’s flying ability. Up or W jumps on the ground and uses flight when already airborne.
Try a first session
The original source describes best-score storage in localStorage, which can fail when storage is blocked. A best score is different from a saved position in the middle of a run.
What happens to your progress?
The creator documents a best score in localStorage when the browser permits it. A best score is not a resumable live run.
Check the save and backup guide ↗A FEW USEFUL ANSWERS
Before the next click.
What do gems contribute?
They increase the score multiplier and supply power for the knight’s flying ability.
Does the game remember my best score?
The creator documents a best score in localStorage when browser storage is available. That does not establish a resumable run.
A useful next read.
Platform games: read the route when movement changes ↗Follow the source.
Jani Nykänen. Licence notice. No code licence was identified by GitHub; consult the creator’s repository; original media rights are separate.
Latest collected source change: Typo in README (opens a new tab) . Repository activity does not identify the hosted game version.
All media and source credits ↗


