ported2browserTHE INDEPENDENT FIELD GUIDE

INCREMENTAL / WEB-NATIVE

Antimatter Dimensions.

Buy dimensions that build a chain of production. Antimatter Dimensions starts with a small set of purchases, then introduces more systems and resets as the resource economy grows.

Web-nativePointer first
Open original game ↗ (opens a new tab)

Opens the project’s game host.

Antimatter Dimensions project illustration
Actual opening UI rendered from the original host’s published browser build in a local source preview. Source JavaScript and CSS were fetched unchanged; this is not a completed progression run. Source & credits (opens a new tab)
EXPLORE THIS COLLECTIONIncremental & story ↗Build & experiment ↗Growing worlds ↗

YOUR FIRST SESSION

Your first few moves.

Jump to controls ↓
  1. 01

    Read the first purchase

    Identify what produces antimatter.

  2. 02

    Follow the next tier’s output

    Look for production of another dimension as well as the final currency.

  3. 03

    Save before experimenting with resets

    Read which progress the specific action retains.

KEEP THIS HANDY

Controls at a glance.

Dimension purchase rows
Read the cost, amount owned and multiplier before buying.
Available upgrade controls
Inspect what a purchase changes in the production chain.
Options / saving controls
Locate the current build’s save slot, backup and export functions.

Follow the chain in both directions

A higher tier can contribute to the dimension below it, so its value is not described by the antimatter total alone. Read the current rows and compare the production that changes after a purchase. Early observation gives you a foundation for later automation without relying on a late-game spreadsheet immediately.

Separate affordability from effect

A purchase can be affordable while another choice addresses the current bottleneck more directly. Check its cost, the existing count and the displayed effect. Use one small purchase to learn the feedback before repeatedly pressing every enabled control. This guide offers a way to read the interface, not a fastest-progression claim.

Treat a reset as its own rule

The game develops several systems over time. Read the current reset description and preserve an export before experimenting. Its source has save slots and backup handling, but those systems do not mean every imported save belongs to the same version or fork. Keep a copy of the pre-import state separately.

BEFORE YOU CLOSE THE TAB

What happens to your progress?

The source implements browser save slots, backups and import/export. Keep an export from the actual version before a reset or host change.

Check the save and backup guide ↗

A FEW USEFUL ANSWERS

Before the next click.

Do all dimensions directly produce antimatter?

Read the tier’s output: the production chain includes dimensions producing lower tiers.

Does the source being public make every fork interchangeable?

No. Host, version and modifications can affect both gameplay and save compatibility.

Follow the source.

Hevipelle / IvarK and Antimatter Dimensions contributors. Licence notice. MIT source; retain individual dependency notices.

Latest collected source change: Update changelog.js (opens a new tab) . Repository activity does not identify the hosted game version.

All media and source credits ↗
KEEP EXPLORING

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