ported2browserTHE INDEPENDENT FIELD GUIDE

RPG / WEB-NATIVE

Rogue Zombies.

Rogue Zombies asks you to survive and kill zombies in a turn-based map. Its manual explains eight-direction movement, waiting and shops that sell items using money earned from kills. The source distinguishes the 2024 challenge game from an older discarded implementation. Begin with the current tutorial, then compare one diagonal step with two cardinal steps before planning an escape around the map.

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Open original game ↗ (opens a new tab)

Opens the project’s game host.

Rogue Zombies project illustration
Original Rogue Zombies artwork published by its creator. See the image and source notes below; this is not a playthrough by Ported2Browser. Source & credits (opens a new tab)
EXPLORE THIS COLLECTIONStories, worlds & tactics ↗

YOUR FIRST SESSION

Your first few moves.

Jump to controls ↓
  1. 01

    Read the tutorial

    Learn the current map symbols and commands.

  2. 02

    Try diagonal movement

    Compare its turn cost with two straight moves.

  3. 03

    Inspect shop items

    Read an item before buying and using it.

KEEP THIS HANDY

Controls at a glance.

Arrows / numpad / vi keys
Move; numpad and vi mappings include diagonals.
Space / numpad 5 / period
Wait for a turn.
Bump into a zombie
Attack rather than enter its cell; the manual calls this risky and inefficient.

Count actions when planning distance

The manual explicitly encourages diagonal movement because one diagonal move takes less time than two cardinal moves. Judge a path by the actions it requires, not only its visual length. Water, houses and barricades restrict movement, so confirm that a proposed escape route has traversable cells before committing to repeated commands.

Items change the combat decision

Bumping into a zombie attacks it, but the manual calls that method slow, inefficient and risky. Items are bought in shops using money earned from zombie kills. Read what an item does before using it, and compare its effect with moving into melee range. The manual states that items damage zombies rather than the player or other items.

Use the current version’s manual

The README explains that the 2024 project rewrote an older same-named game. This entry points to that current repository and browser build. Follow its manual and tutorial instead of importing instructions from the legacy branch. The source-backed notes establish the rules, while a high survival score or complete item playthrough is not claimed here.

BEFORE YOU CLOSE THE TAB

What happens to your progress?

A portable campaign backup was not established by the reviewed documentation. Treat the linked game and this site’s Saved shortlist as separate records.

Check the save and backup guide ↗

A FEW USEFUL ANSWERS

Before the next click.

Can I move diagonally?

Yes. The manual documents numpad and vi mappings for eight-direction movement.

Can an item hurt me?

The reviewed manual states that item effects damage zombies, never the player or other items.

Follow the source.

Ondřej Žára; full asset credits in CREDITS.md. Licence notice. MIT project; individual audio and asset credits in CREDITS.md.

Latest collected source change: Update favicon URL in index.html (opens a new tab) . Repository activity does not identify the hosted game version.

All media and source credits ↗
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