ported2browserTHE INDEPENDENT FIELD GUIDE

SPORTS / WEB-NATIVE

Stick Skater.

Try Rémi Vansteelandt’s stylized browser skateboarding game. The creator describes it as highly unrealistic skateboarding, and the source separates squatting or grinding from the trick input. Learn those actions on a small section before trying to connect a sequence into a higher-scoring combo.

Web-nativeKeyboard + pointer
Open original game ↗ (opens a new tab)

Opens the project’s game host.

Stick Skater project illustration
Creator-published Stick Skater artwork or gameplay image. It illustrates the original project; this site does not claim a completed playthrough. Source & credits (opens a new tab)
EXPLORE THIS COLLECTIONArcade discoveries ↗

YOUR FIRST SESSION

Your first few moves.

Jump to controls ↓
  1. 01

    Read the opening prompt

    Do not treat the skating physics as a real-world training model.

  2. 02

    Separate squat from trick

    Learn what each input does before holding them together.

  3. 03

    Inspect the score

    Compare a short sequence before aiming for a longer combo.

KEEP THIS HANDY

Controls at a glance.

Mouse button
Squat; the same action is used for grinding in source.
Space
Trick / pushing input as used by the active state.
On-screen tutorial
Follow the build’s prompt for steering and timing.

Learn the action states

The input source gives squatting and grinding the same held action, while Space handles the trick input. What happens also depends on the skater’s state. Practice on a short section and observe the transition between approaching an obstacle, leaving it and landing.

A combo needs a readable attempt

It is easier to compare two short attempts than to diagnose a long sequence of accidental inputs. Choose one obstacle and change the timing of one action. Watch the score and best-combo display, then repeat only when you can describe what changed. This is a learning method, not a verified maximum-scoring route.

Records belong to the original host

The source displays stored high-score and best-combo values. Those records are separate from this catalogue’s Saved shortlist. Keep the game on its original host, and do not expect the same local record to appear automatically on another browser or phone.

BEFORE YOU CLOSE THE TAB

What happens to your progress?

Reviewed source reads local high-score and best-combo records. A full live-run save is not established.

Check the save and backup guide ↗

A FEW USEFUL ANSWERS

Before the next click.

Is this a realistic skateboarding simulator?

The creator explicitly calls it highly unrealistic skateboarding.

Does Saved keep my combo?

No. This catalogue saves a profile link; the game manages its own score records.

Follow the source.

Rémi Vansteelandt / Tap2Play. Licence notice. Creator retains rights; README forbids commercial use of source.

Latest collected source change: Some assets (opens a new tab) . Repository activity does not identify the hosted game version.

All media and source credits ↗
KEEP EXPLORING

Another open tab.

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