KEEP THIS HANDY
Controls at a glance.
- Touch / pointer hold
- Attach and swing from a red point.
- Release
- Leave the anchor and continue the movement.
- Stage goal
- Collect the three clovers and reach the goal.
How the game works
Touch and hold to attach to a red point; the character swings from that anchor. Release timing changes the route toward the next point or a clover.
A decision to watch
The three clovers are a stage objective, not decoration. Before leaving an anchor, inspect which clover remains and whether the next swing will take you past it.
Try a first session
Start with a short hold to see how the character responds. The source describes touch input; a complete session on a particular phone has not been independently tested.
What happens to your progress?
A portable save or mid-run resume is not established by the reviewed instructions. Check the game’s own menu before clearing its browser data.
Check the save and backup guide ↗A FEW USEFUL ANSWERS
Before the next click.
How do the swings work?
Hold to attach to a red anchor and release to leave it. The timing of the release affects the next part of the route.
Are the clovers optional decorations?
No. Each stage asks you to collect three clovers before reaching its goal.
A useful next read.
Platform games: read the route when movement changes ↗Follow the source.
John Edvard. Licence notice. No code licence was identified by GitHub; consult the creator’s repository; original media rights are separate.
Latest collected source change: fix: fix laser render (opens a new tab) . Repository activity does not identify the hosted game version.
All media and source credits ↗


