ported2browserTHE INDEPENDENT FIELD GUIDE

STRATEGY / WEB-NATIVE

Brain Defense.

Brain Defense is a browser game about stopping zombies with laser fences before they reach a brain. The original tutorial demonstrates a zombie striking a fence, then asks you to draw replacements as more enemies appear. Read that demonstration before expecting a fence to be permanent. The source and original host remain available, with the game’s own hints providing the first instructions.

Web-nativePointer first
Open original game ↗ (opens a new tab)

Opens the project’s game host.

Brain Defense project illustration
Actual opening title and Play control on the original Brain Defense host, captured October 27, 2026. This is an opening-screen observation, not a completed game. Source & credits (opens a new tab)
EXPLORE THIS COLLECTIONStories, worlds & tactics ↗

YOUR FIRST SESSION

Your first few moves.

Jump to controls ↓
  1. 01

    Read the first hints

    Watch the demonstrated zombie and fence.

  2. 02

    Notice the fence disappear

    Learn why another fence may be needed.

  3. 03

    Draw when enabled

    Place a barrier across an approaching route.

KEEP THIS HANDY

Controls at a glance.

Pointer drawing
Create fences after the tutorial enables drawing.
Tutorial hints
Read and dismiss the current explanation to continue.
Battlefield
Watch approaching zombies and the remaining fences.

Watch the tutorial collision

The source tutorial begins with a zombie moving toward a brain behind a laser fence. Its next hint notes that the zombie was destroyed and the fence disappeared. That demonstration is the key opening rule: a visible barrier is not a promise of permanent protection, and another approaching zombie may need a new defensive action.

Wait until drawing is enabled

The tutorial progresses through hints and a demonstration before enabling player drawing and enemy spawning. If the first screen does not respond as expected, read the current hint rather than treating it as a broken control. The game deliberately introduces the interaction before allowing the defensive loop to begin.

Read paths before drawing repeatedly

As an opening exercise, follow one approaching zombie and decide where a fence would intersect its route. Observe the resulting collision before adding many unrelated lines. This is practical learning advice drawn from the tutorial’s mechanic, not a claim about an optimal survival strategy, a completed level or a verified phone gesture.

BEFORE YOU CLOSE THE TAB

What happens to your progress?

A portable campaign backup was not established by the reviewed documentation. Treat the linked game and this site’s Saved shortlist as separate records.

Check the save and backup guide ↗

A FEW USEFUL ANSWERS

Before the next click.

Are laser fences permanent?

The tutorial explicitly shows the demonstrated fence disappearing after destroying a zombie.

Why can’t I draw at the first hint?

The tutorial enables drawing only after its initial hints and demonstration.

Follow the source.

Ondřej Žára; original artwork from the project repository. Licence notice. No explicit repository-wide licence found; original sprite sheet used as an editorial reference.

Latest collected source change: label positioning (opens a new tab) . Repository activity does not identify the hosted game version.

All media and source credits ↗
KEEP EXPLORING

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