AssaultCube is listed here as a shooter game from the PC library. The selected route is AssaultCube — CriShoux, credited to CriShoux. The original release is listed as 2008. Use the project link below to inspect its current release and instructions.
AssaultCube artwork; original rights holders. Cover published by ported2browser.org. Reference-directory cover artwork, not a captured gameplay test. Project & credits ↗
Project status & checks
Launch
Embedded game window
Observed
Startup screen observed; gameplay not tested
Game data
Not verified for this build
Account / access
Current access requirements not independently verified
Desktop input
Not tested in the retained browser record
Mobile input
Not tested in the retained browser record
Evidence
browser-simulated-production-origin · 2026-11-08
After choosing Deploy and loading the game data, the AssaultCube browser port displayed a first-person scene and welcome menu. Movement, saving and mobile input were not tested.
Availability, input, game data and saving are separate checks. An HTTP response or a window load event does not establish gameplay.
Shooter from the PC library, through AssaultCube — CriShoux.
Choose the project
Open AssaultCube — CriShoux or compare the alternatives below. Match its version and content scope to the game you want.
Read the loader
This is a link to a particular browser project, rather than a promise of every feature or campaign from the original release. Check its current loader for the available content and any required files.
Try a short session
Learn movement, aiming and firing as separate actions before a longer attempt. Check focus, pause and save behavior before a longer session.
02 / KEEP THIS HANDY
AssaultCube controls
Click inside the game window to give it input focus. After using another page control, return focus to the game.
Input / actionWhat it does
Listed inputsKeyboard
Before you startLearn movement, aiming and firing as separate actions before a longer attempt.
Match the projectInput support comes from the reference listing. Exact bindings and device performance have not been independently verified for this entry. Use the selected project’s current help.
Wasm Arcade; original project: AssaultCube team · browser build by CriShoux · Listed inputs: Check project instructions
After choosing Deploy and loading the game data, the AssaultCube browser port displayed a first-person scene and welcome menu. Movement, saving and mobile input were not tested. Production-origin parent document fulfilled by local browser test; same iframe sandbox as the site. Source listing states: Offline bot matches. Online multiplayer requires the desktop game.
The selected route is AssaultCube — CriShoux, credited to CriShoux. The original release is listed as 2008. Use the project link below to inspect its current release and instructions.
Version and game files
This is a link to a particular browser project, rather than a promise of every feature or campaign from the original release. Check its current loader for the available content and any required files.
A useful first check
Learn movement, aiming and firing as separate actions before a longer attempt. A reachable project page, a running game, comfortable input and a restored save are separate checks. This listing does not claim a completed playthrough or a phone performance test.
Directory and project-link review dated November 6, 2026. HTTP availability is separate from a successful gameplay, mobile or save-restoration test.
05 / QUICK ANSWERS
AssaultCube questions
Which project does the main button open?+
It opens AssaultCube — CriShoux. The launch and documentation links identify the selected host.
Does this website provide the original game files?+
This is a link to a particular browser project, rather than a promise of every feature or campaign from the original release. Check its current loader for the available content and any required files.
06 / FOLLOW THE SOURCE
AssaultCube sources & credits
CriShoux. Original game and artwork retain their owners’ rights; project code and game-data terms are separate. Licence & asset notice.