ported2browserTHE INDEPENDENT FIELD GUIDE

ARCADE / BROWSER RECREATION

pacman-canvas.

Platzh1rsch’s HTML5 maze recreation has its own instructions for keyboard movement, pause and touch navigation. Clear the maze while reading the routes around its pursuing ghosts.

Browser recreationKeyboard / touch documented
Open original game ↗ (opens a new tab)

Opens the project’s game host.

pacman-canvas project illustration
Actual October 26 opening maze of the project-linked host, captured to the playfield rectangle. This is not a completed maze. Source & credits (opens a new tab)
EXPLORE THIS COLLECTIONPorts & recreations ↗Arcade & reflex ↗Classic arcade ↗

YOUR FIRST SESSION

Your first few moves.

Jump to controls ↓
  1. 01

    Click to start

    Read the game’s own Instructions panel first.

  2. 02

    Choose a short loop

    Learn a small part of the maze and its exits.

  3. 03

    Read the next junction

    Look ahead before the current corridor narrows your options.

KEEP THIS HANDY

Controls at a glance.

Arrow keys / WASD
Choose movement direction through the maze.
Space / Escape / playfield click
Pause or resume according to the game’s instructions.
Swipe / on-screen arrows
Touch navigation documented in the original help.
Tap the playfield
Pause or resume in the documented mobile interface.

A useful route has an exit

In early attempts, choose a short loop whose next junction you can see. Long remaining stretches of pills can tempt you into a corridor with fewer escape choices. As a route-planning exercise, inspect where you can turn next before continuing toward a nearby reward. The game’s own ghost descriptions explain this implementation’s pursuers.

Learn the pause action before changing tabs

The original help lists Space, Escape or a playfield click for desktop pause and resume. Its mobile instructions describe swipes, directional buttons and a tap to pause. Those are documented features, not this site’s completed phone test. Give the game focus before deciding that a movement key failed.

Read the older project on its own terms

The README says this repository is unlikely to receive further updates and links a separate React and TypeScript work in progress. This entry describes the older live Canvas host. Its CC0 implementation notice does not grant ownership of the original game’s marks or the sounds credited to external sites.

BEFORE YOU CLOSE THE TAB

What happens to your progress?

The source contains score handling. A score table does not establish a resumable maze or cloud save.

Check the save and backup guide ↗

A FEW USEFUL ANSWERS

Before the next click.

Does this page launch a new React version?

No. It links the Canvas host named by this repository. The README lists a separate successor project.

Does a high-score entry save the current maze?

A score record and an in-progress game are different. A resumable maze is not established here.

Follow the source.

Platzh1rsch and contributors; sounds credited to soundfxcenter.com and soundfxnow.com; original Pac-Man rights remain with their owners. Licence notice. CC0-1.0 implementation; third-party sounds and marks retain separate rights.

Latest collected source change: doc: add star history diagram (opens a new tab) . Repository activity does not identify the hosted game version.

All media and source credits ↗
KEEP EXPLORING

Another open tab.

All games
Space Invaders project imageArcade

Move under a column. Watch the incoming fire.

Browser recreationKeyboard / touch documented