ported2browserTHE INDEPENDENT FIELD GUIDE⌕

Adventure / Browser project

The Elder Scrolls II: Daggerfall project guide

Choose the original game website.

You begin in Privateer's Hold and explore Tamriel's Iliac Bay region, completing quests and developing a character through combat, magic and reputation. The project reimplements the 1996 RPG on a WebGL2 renderer using your own game files.

  • Original websiteGameplay unverified
  • Browser project
  • Check project controls
  • wasmarcade.sbs
Open original game ↗Opens the original project in another tab.
Opens: External projectGame data: File requirements unverifiedEvidence: Gameplay not verifiedRecorded check: 2026-11-08 · unknown

The Elder Scrolls II: Daggerfall

Open original game ↗ (opens a new tab)

Preview attributed by Wasm Arcade to the original game or its publisher. See the image credits and original project; the artwork does not establish gameplay or endorsement. Project & credits

Project status & checks

Launch
Original website
Observed
No browser startup evidence recorded
Game data
Not verified for this build
Account / access
Current access requirements not independently verified
Desktop input
Not tested in the retained browser record
Mobile input
Not tested in the retained browser record
Evidence
unknown · 2026-11-08

Availability, input, game data and saving are separate checks. An HTTP response or a window load event does not establish gameplay.

Compare project checks ↗

01 / GET YOUR BEARINGS

How to start The Elder Scrolls II: Daggerfall

An open-source browser rebuild of Daggerfall that runs from your own copy of the game's data files.

  1. Step 1

    Obtain the Daggerfall game files from Steam, GOG or Bethesda's DaggerfallGameFiles.zip, then press Play on the project page and select your ARENA2 folder (under DF/DAGGER/ARENA2 for Steam); you can also drop the folder onto the page or supply the zip on a phone.

  2. Step 3

    Complete quests and develop your character through combat, magic and reputation as you explore towns, dungeons and the wider world.

02 / KEEP THIS HANDY

The Elder Scrolls II: Daggerfall controls

These notes describe the selected project. Read its current control instructions on the original website.

Input / actionWhat it does
Project instructionsObtain the Daggerfall game files from Steam, GOG or Bethesda's DaggerfallGameFiles.zip, then press Play on the project page and select your ARENA2 folder (under DF/DAGGER/ARENA2 for Steam); you can also drop the folder onto the page or supply the zip on a phone. Complete quests and develop your character through combat, magic and reputation as you explore towns, dungeons and the wider world.
VerificationControls and device support have not been independently checked for this exact project.

Creator’s control instructions

For device and input help, see the keyboard, pointer and touch guide.

03 / BEFORE YOU CLOSE

Saving progress in The Elder Scrolls II: Daggerfall

Not verified

Favorites keeps this guide link. For game progress and backup checks, read the save and backup guide ↗.

COMPARE THE ACTUAL VERSIONS

The Elder Scrolls II: Daggerfall browser projects

The links below identify separate projects. Their controls, game files and progress can differ.

The Elder Scrolls II: Daggerfall — Wasm Arcade

Browser project

Wasm Arcade; original project: Bethesda Softworks (1996) · Browser version / host: Lattymoy · Listed inputs: Check project instructions

The source site lists an embedded player. On-page embedding and startup on this site have not been verified. Source listing states: Requires your own copy of The Elder Scrolls II: Daggerfall data files and a current browser with WebGL2; classic and Daggerfall Unity saves cannot be imported yet and there is no mod support.

Open this project

04 / KNOW THE VERSION

About this The Elder Scrolls II: Daggerfall project

Genre
Adventure
Project type
Browser project
Graphics
Project preview

How the project works

You begin in Privateer's Hold and explore Tamriel's Iliac Bay region, completing quests and developing a character through combat, magic and reputation. The project reimplements the 1996 RPG on a WebGL2 renderer using your own game files.

Choose the source version

Open the Wasm Arcade listing to choose the recorded project. Embedding has not been verified for this project.

Project and image credits

The preview and its source credits are listed by Wasm Arcade; original game and artwork rights remain with their respective owners.

Source listing reviewed 2026-11-08. A source-site runtime observation does not establish cross-site embedding, gameplay, controls, save restoration or rights on this website.

05 / QUICK ANSWERS

The Elder Scrolls II: Daggerfall questions

Where does this game open?

The game link opens its Wasm Arcade listing. The selected source determines how it launches and whether further access is required.

Can it run in a window on this page?

Embedding and startup on this site have not been verified for this exact project.

Are the controls and progress verified?

Controls and saving for this specific version have not been independently verified here.

06 / FOLLOW THE SOURCE

The Elder Scrolls II: Daggerfall sources & credits

Wasm Arcade / Bethesda Softworks (1996) · Browser version / host: Lattymoy. Artwork and games remain the property of their respective rights holders. Check the linked sources for terms.. Licence & asset notice.

All media and source credits ↗

Try another game

Browse all games ↗